This video tutorial demonstrates some simple techniques for creating a windswept Martian landscape with Blender. We will be using Displace Modifier to create realistic rocks, images to affect a Bump node and Volumetrics to simulate clouds and fog/dust in the atmosphere.
Related Posts
Draw a Batman Character from Sketch in Adobe Illustrator
In this video tutorial we will see how to draw Batman superhero in Adobe Illustrator. As often happens, we will start from a sketch that will serve as the basis…
Making Realistic Raspberry in Blender in 3 Minutes
in this video tutorial we will see how to model a Raspberry in Blender in 3 minutes. We’ll be making a nice berry in no time. A step-by-step lesson for…
The Wood Shader in Maxon Cinema 4D
This video tutorial tries to make things a little easier for you by explaining the wood material in Cinema 4D. One way to get more brilliant results.
Modeling an Rendering Pharma Tablet Box in 3ds Max
This video tutorial shows you how to model and render a 3D pharmaceutical box. For maximum realism we will use 3ds Max with Arnold render Engine.
Displacement Mapping with Octane Render in Cinema 4D
This video tutorial shows us how to make a ‘surface’ using displacement maps in Cinema 4D. We will use the displacement mapping process using the Octane Render program, a Plugin…
Create Metal Picture Frame Material with Vray for Cinema 4D
This video tutorial shows how to create a metal picture frame with Cinema 4D. We will use the VRAYforC4D plugin. An overview of the use of Vray and its materials.